Pavel Mostovshchikov
Art Director // New Media Artist
I shape visual direction for brands across image, object, and interaction — making projects specific, recognizable, and guided by a clear point of view from idea to final form
I work hands-on with brands and studios to shape visual direction across CGI, AI, and XR. Alongside client work, I develop my own new media practice.
With over 12 years in CGI, I work across concept, art direction, execution, and production supervision. My practice combines classic CGI, design workflows, XR thinking, and AI tools when they bring real value to the work. I'm drawn to projects where the approach needs to be shaped, not simply executed.
I've worked as an art director on the Earth and Arrival installation at the Museum of the Future in Dubai with AltSpace, led the 3D design team at WayRay, and contributed as an art director and XR designer to Distance Technologies' interactive demo with around studio.
Selected work across image, object, and interaction — from CGI films to spatial interfaces and visual systems. Created in different contexts: within studio teams, as an independent art director, and through my own practice and co-founded studio.
For brands and teams shaping products, experiences, and stories that need a clear visual point of view.